cturtle/audio
include "cturtle/audio";
Functions
audioSound infallible
infallible fn audioSound(string asset) -> task<int>
audioPlay infallible
infallible fn audioPlay(int sound, float gain) -> task<bool>
audioPlayVaried infallible
infallible fn audioPlayVaried(
int sound,
float gain,
float pitchJitter,
float gainJitter,
float offsetMs,
float pan) -> task<bool>